Wednesday, December 18, 2013

[Item] Set Effects

Some Set Effects that would utilize underused effects by giving them large coefficients:

For example, swap (or add to) Bul-Kathos's set with
(2) Chance to deal 150% Splash Damage on hit.
Or on the new Thorns set, also throw in
(3) Gain 10% of your Thorns damage as armor.
Or have some (new?) sets geared towards specific elements
(4) Whenever you are dealt Fire damage, you explode in a burst of flame for 300% of your Fire resistance to all enemies within 12 yards. 
(4) Whenever you are dealt Cold damage, you gain a covering of ice that increases your armor equal to 300% of your Cold Resistance for 10 seconds. 
(4) Whenever you are dealt Lightning damage, shoot out bolts of electricity for 300% of your Lightning resistance to all enemies within 12 yards. 
(4) Whenever you are dealt Holy damage, you gain immunity to all damage for 1 second. This effect cannot occur twice in succession within 5 seconds. 
(4) Whenever you are dealt Arcane damage, gain Arcane Power equal to 10% of your Arcane resistance. 
etc
Would be awesome to see some commonly-overlooked affixes be used in unique new ways, as well.
(2) Critical hits have a 20% chance to spawn a health globe.
(3) Health globes explode for 500% of your Health Globe Healing to all enemies within 12 yards. Health globes no longer heal you.
or for a time wizard wand/focus (with, of course, cooldown reduction to Slow Time on one of them),
(2) Enemies caught within a Slow Time bubble take 300% of your Life Per Second as Arcane damage every second.

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